THE INTEGRATION OF VIRTUAL REALITY (VR), AUGMENTED REALITY (AR) AND GAMIFICATION IN DEVELOPING INTERACTIVE SIMULATIONS FOR THE VISUALISATION OF ABSTRACT CONCEPTS IN SCIENCE EDUCATION. Indonesian Journal of Education (INJOE), [S. l.], v. 5, n. 2, p. 404–416, 2026. DOI: 10.5281/zenodo.19494679. Disponível em: https://felifa.net/index.php/INJOE/article/view/814. Acesso em: 17 apr. 2026.